Post by gamehosts on Jan 20, 2018 15:55:40 GMT
INNOCENTS
Eternal - Sarah Manning
Sarah can not be turned. She can not be killed. The Eternal will remain true until the end. She can not receive the Queen's votes in the event of the Queen dying. Sarah must not hint at who she is.
Queen - Alison
Alison is a known innocent from the beginning. She has two votes (for the same person) and in the event of a tie has the deciding vote.
The Queen must be online at the time of lynch to cast the deciding vote. If she is not online but has already voted for one of the players in the tie, that player is automatically lynched. If Alison is not online and she has not voted for one of the players in the tie, the Game Hosts with flip a coin.
When Alison dies she must pass her votes onto another player. The Eternal can not receive these votes.
Seer - Cosima
Cosima sees all, Cosima know alls. Every night she will receive a players name from the Game Host, and the players role. It is up to the seer when/if they reveal this information.
Little Girl - Kira
One evening of the Little Girls choosing, Kira will go for a walk without her mum knowing. While out she will stumble across the path of a baddie plotting evil. In fear Kira will run home as fast as she can to tell others what she saw. Unfortunately it was so dark and foggy Kira was unable to clearly see the baddie, but can narrow it down to 3 players.
PM the Game Host to use this role. You will receive 3 names, 1 will be bad and the other 2 will be innocent.
Hunter - M.K
The Hunter is strong and will not be taken down without a fight. Should the M.K be killed, either lynched or killed, she will take another player with her to their death.
The Hunter must PM the GH her choice for her kill within 12 hours of their death. If she does not M.K will forfiet her kill.
Vigilante - Helena
Helena is watching everyone carefully. She trusts no one. Once during the game she will lose patience and will go out on her own mini killing spree, convinced she's spotted a baddie.
PM the Game Host to use this power. You can use this just once to kill one other player. You must be alive to use your power, it can be used at any time during the game.
Witch - Mrs S
The Witch knows many secrets. One is the ancient ability to bring a single player back from the dead.
PM the Game Host to use this power. The player you chose will be brought back to life and able to join in the game again, including being able to use any powers they had.
Twins - Felix and Art
The twins aren't actually twin's. That role goes to the clones (a few times over!).
But they share a bond of sorts, two males fighting to protect the others.
The twins CAN NOT communicate with each other outside the game event. They know the name of their other half, but must not talk to each other for fearing of being found out by the baddies.
Every night each twin PMs a name to the Game Hosts of someone they believe to be bad. If they both send the same name, the player they choose will be killed. They both must be alive to do this, and can guess every night even if they have already killed another player. Be careful not to hint at your role, you will be punished most severely if you do!
BADDIES
Head baddie - Rachel
Rachel is the route of all evil, or at least she thinks she is. Who knows. but she is evil and can't be trusted! She has many cards to play, many evil schemes, and she can use this power of hers to turn an innocent player bad and force them to join her team.
Rachel MUST be the one to request the turn. It will take place at 2000 in place of that nights kill. The player she chooses will join the baddies and all allegiance to the innocents will be severed,
Baby baddie - Mark
As clone, Mark holds a dear place in the cold, hard hearts of the of the baddies (who knew they could feel!)
If Mark is lynched (or taken by the Vigilante or Hunter), then the other baddies will retaliate by killing two players at the next kill.
Find a Role baddie - Dr Leekie
Has many people working for him and many ways of finding out (*cough* Blackmailing *cough*) information from people. Unfortunately even the Game Hosts aren't above being blackmailed by this evil man.
Once during the game Dr Leekie himself will be able to request the true identity of one player from the Game Hosts. PM the Game Hosts to use this power, it can be used at any time, but the request MUST come from Dr Leekie himself.
Silencer baddie - Ferdinand
This twisted man has ways and means of shutting up any one interfering with their work.
PM the Game Hosts and for 24 hours Ferdinand's player of choice will be unable to talk (post). Can be used at any time. The order must be executed my Ferdinand himself.
No role baddie - Paul
Who knows what this man is really thinking. But we strongly suggest he is not to be trusted. He has no power, but is known to be working alongside the badddies. Best to kill him if you get the chance. Git.
Everyone else is ordinary citizens
Eternal - Sarah Manning
Sarah can not be turned. She can not be killed. The Eternal will remain true until the end. She can not receive the Queen's votes in the event of the Queen dying. Sarah must not hint at who she is.
Queen - Alison
Alison is a known innocent from the beginning. She has two votes (for the same person) and in the event of a tie has the deciding vote.
The Queen must be online at the time of lynch to cast the deciding vote. If she is not online but has already voted for one of the players in the tie, that player is automatically lynched. If Alison is not online and she has not voted for one of the players in the tie, the Game Hosts with flip a coin.
When Alison dies she must pass her votes onto another player. The Eternal can not receive these votes.
Seer - Cosima
Cosima sees all, Cosima know alls. Every night she will receive a players name from the Game Host, and the players role. It is up to the seer when/if they reveal this information.
Little Girl - Kira
One evening of the Little Girls choosing, Kira will go for a walk without her mum knowing. While out she will stumble across the path of a baddie plotting evil. In fear Kira will run home as fast as she can to tell others what she saw. Unfortunately it was so dark and foggy Kira was unable to clearly see the baddie, but can narrow it down to 3 players.
PM the Game Host to use this role. You will receive 3 names, 1 will be bad and the other 2 will be innocent.
Hunter - M.K
The Hunter is strong and will not be taken down without a fight. Should the M.K be killed, either lynched or killed, she will take another player with her to their death.
The Hunter must PM the GH her choice for her kill within 12 hours of their death. If she does not M.K will forfiet her kill.
Vigilante - Helena
Helena is watching everyone carefully. She trusts no one. Once during the game she will lose patience and will go out on her own mini killing spree, convinced she's spotted a baddie.
PM the Game Host to use this power. You can use this just once to kill one other player. You must be alive to use your power, it can be used at any time during the game.
Witch - Mrs S
The Witch knows many secrets. One is the ancient ability to bring a single player back from the dead.
PM the Game Host to use this power. The player you chose will be brought back to life and able to join in the game again, including being able to use any powers they had.
Twins - Felix and Art
The twins aren't actually twin's. That role goes to the clones (a few times over!).
But they share a bond of sorts, two males fighting to protect the others.
The twins CAN NOT communicate with each other outside the game event. They know the name of their other half, but must not talk to each other for fearing of being found out by the baddies.
Every night each twin PMs a name to the Game Hosts of someone they believe to be bad. If they both send the same name, the player they choose will be killed. They both must be alive to do this, and can guess every night even if they have already killed another player. Be careful not to hint at your role, you will be punished most severely if you do!
BADDIES
Head baddie - Rachel
Rachel is the route of all evil, or at least she thinks she is. Who knows. but she is evil and can't be trusted! She has many cards to play, many evil schemes, and she can use this power of hers to turn an innocent player bad and force them to join her team.
Rachel MUST be the one to request the turn. It will take place at 2000 in place of that nights kill. The player she chooses will join the baddies and all allegiance to the innocents will be severed,
Baby baddie - Mark
As clone, Mark holds a dear place in the cold, hard hearts of the of the baddies (who knew they could feel!)
If Mark is lynched (or taken by the Vigilante or Hunter), then the other baddies will retaliate by killing two players at the next kill.
Find a Role baddie - Dr Leekie
Has many people working for him and many ways of finding out (*cough* Blackmailing *cough*) information from people. Unfortunately even the Game Hosts aren't above being blackmailed by this evil man.
Once during the game Dr Leekie himself will be able to request the true identity of one player from the Game Hosts. PM the Game Hosts to use this power, it can be used at any time, but the request MUST come from Dr Leekie himself.
Silencer baddie - Ferdinand
This twisted man has ways and means of shutting up any one interfering with their work.
PM the Game Hosts and for 24 hours Ferdinand's player of choice will be unable to talk (post). Can be used at any time. The order must be executed my Ferdinand himself.
No role baddie - Paul
Who knows what this man is really thinking. But we strongly suggest he is not to be trusted. He has no power, but is known to be working alongside the badddies. Best to kill him if you get the chance. Git.
Everyone else is ordinary citizens